Top 5 Otome Love Interests ~ Year 2

Well, my blog made it another year! To commemorate my two-year anniversary, I thought it would be fun to make a Top 5 favorite Love Interest ranking with all my “Final Thoughts” paragraphs for each guy! Mostly, this allowed me to go back and revisit my favorite heroes from this past year!

Every one of these Love Interests was either a “Great” or “Good” ranking! I omitted the two guys from Hakuouki; SSL. The game was so short and my love for them all was established in the games Kyoto Winds and Edo Blossoms, which I did not play this year.

This is all meant in good fun, and obviously just my personal favorites!

Okay! Here we go!

Character and plot spoilers after the cut!

Continue reading “Top 5 Otome Love Interests ~ Year 2”

Genso Manege – Crier Route ~ Plot & Character Analysis

I started this route in late February and I never finished it.

A big part of this was that playing Crier’s route on my switch was the last thing I did before my body finally succumbed to the Norovirus (Stomach Flu) that, to that point, had already been in my home for two weeks.

So, honestly, picking up my switch and playing this route was just inviting reliving some bad memories. But as time passed, I realized I had no interest in picking the route up again. And this feeling had nothing to do with terrible memories.

See…even before my body gave up and I threw up eight times in five hours, I wasn’t really enjoying the route. And the distance of these past three months, hadn’t changed this feeling.

There are many narrative related reasons, why this route did not resonate with me. And rather than force myself to complete a route that I obviously have no interest in, I just decided to write up my thoughts and leave it at that.

So, full disclosure, I did not finish Crier’s route.

And here is why.

As always, character and plot analysis and spoilers after the cut!

Continue reading “Genso Manege – Crier Route ~ Plot & Character Analysis”

Genso Manege – Hugo Route ~ Plot & Character Analysis

Well, I was smitten right off the bat!

I hadn’t played a “fairytale-esque” otome game in quite some time and, as I played through Hugo’s route, it lowkey surprised me (though honestly it shouldn’t have) how much I had been craving an otome game of this type! 

Now.

If you are looking for a game with an eight-chapter common route that establishes superb, air-tight world-building and has believable answers to every question you have about this fictional world, you might find this game lacking.  

Also, for me, Hugo’s route suffered from the popular otome construct of “canon & finale” routes. There were multiple instances of information being withheld, which I assume will be reveals in other routes.  

But, as someone who is not a fan of long, laborious common routes, I thought the fun, sweeping, romantic tone of the game was well done!   

As always, character and plot analysis and spoilers after the cut!

Continue reading “Genso Manege – Hugo Route ~ Plot & Character Analysis”