Sympathy Kiss – Yoji Kobase ~ Plot & Character Analysis

In Nancy Meyers’s The Holiday, Eli Wallach’s Arthur gives Kate Winslet’s Iris a much-needed pep talk.

For years, Iris had struggled through an on-and-off again romantic relationship with a co-worker. Well, the co-worker had recently announced his engagement to another woman, yet still wanted to keep in contact with Iris. Understandably, Iris had a difficult time coming to terms with what it meant to say good-bye to this selfish, entitled co-worker for good.

One evening during a lovely dinner, Arthur, a retired Hollywood screenwriter, tells Iris that in movies there are the leading ladies and there are the best friends. He tells Iris that she is a leading lady, but is behaving like the best friend.

Having an epiphany, Iris realizes that Arthur was right! You’re supposed to be the leading lady of your own life!

The same goes for otome games and our heroes.

A hero is supposed to be the leading man of his own route.

However, poor Yoji was relegated to the role of best friend in his route.

As always, character and plot analysis and spoilers after the cut!

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Sympathy Kiss – Nori Tainaka ~ Plot & Character Analysis

Nori, Nori, Nori.

How do I count the ways I disliked this route?

Yes, it had a “happy” ending. Yes, there was some character growth. And, in some ways, Nori ended the route in a healthier emotional and mental state than when he started the route.

However, Chapters 1-5 thoroughly disgusted me and, more importantly, there were unhealthy behaviors from these chapters that were never properly addressed.

This man needs the help of a licensed therapist. I know this is an otome game and not reality. However. This man needs the emotional and mental help that only a licensed therapist can provide…not a girlfriend.

As always, character and plot analysis and spoilers after the cut!

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Sympathy Kiss – Mitsuki Saotome ~ Plot & Character Analysis

I simply can’t deny this natural affinity I have for Otomate red-heads! Harada, Akaza, Impey, Gilbert Redford, Kazuma Kamikubo, Harumi Makino (pinkish hair…it’s still a part of the red family), and Ignis Carbunculus are all characters that I really enjoy!

So, well done, Otomate! You’ve crafted another red-haired hero that I just simply adore!

And while pacing of Mitsuki’s route wasn’t my favorite, I did enjoy his character’s development and growth towards emotional maturity.

As always, character and plot analysis and spoilers after the cut!

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Sympathy Kiss – Rokuro Yoshioka ~ Plot & Character Analysis

So, my husband gifted me the Sympathy Kiss Limited Edition for Mother’s Day. And let me just say, as someone who’s never really been into limited editions before, I absolutely LOVED everything included! Like really…the tumbler is fantastic and kept my coffee hot for hours!

The office setting of Sympathy Kiss never really excited me, but I was intrigued by the fact that there are no bad endings in the game. I honestly loved the idea of being able to select whatever choices or emotions I wanted and not be penalized by a bad ending.

So, while playing Sympathy Kiss, I did something for the very first time. I played without a walkthrough and made whatever choice or emotion selections I wanted. And I found I LOVED this no “bad” ending experience!

Now, by sheer chance, I got the Perfect Ending on my first playthrough. However, in another first, I played the “Work” and “Love” Endings. And I found I actually preferred the Love Ending to the Perfect Ending, though all three endings are perfectly good!

So long story, short…I loved Rokuro! I loved his route! And I loved this game!  

Be prepared for unbridled gushing after the cut!

As always, character and plot analysis and spoilers after the cut!

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Bustafellows – Scarecrow ~ Plot & Character Analysis

There are just some otome love interests that I enjoy as secondary characters. And, for me, Scarecrow is one of these love interests. He’s not a bad character, he really is sweet and endearing, but we just didn’t click in his route.

And that’s okay.

Character and plot analysis and light spoilers after the cut! Per the game developer’s request, I will keep this article focused on my thoughts of this route.

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Bustafellows – Helvetica Orsted ~ Plot & Character Analysis

This route was…something.

And by something, I mean this route was…a lot.

And by a lot, I mean this route was…too much.

Character and plot analysis and light spoilers after the cut! Per the game developer’s request, I will keep this article focused on my thoughts of this route.

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Bustafellows – Shu Lyn O’Keefe ~ Plot & Character Analysis

Okay, so after avoiding this game because I’d heard it was comparable to Collar X Malice, which is my most hated (*cough*) strongly disliked otome game of all time, I finally caved when Bustafellows was available on the Nintendo e-shop for $10. I mean, even I can take a risk for $10.

And I’m so happy I did! I absolutely LOVED Shu! And to my absolute surprise, he and his route sky-rocketed to the top 5 of my favorite otome heroes and routes of all time!

In my opinion, this game is nothing like Collar X Malice, which works in Bustafellows favor in every way!    

Character and plot analysis and light spoilers after the cut! Per the game developer’s request, I will keep this article focused on my thoughts of this route.

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Dairoku: Agents of Sakuratani – Finale ~ Plot & Character Analysis

Well, I did it! After, I’m-not-sure-how-many-months, I finished Dairoku: Agents of Sakuratani! I started this game last spring (maybe?), finishing Shiratsuki, Akuroou, and Hira’s routes long before I started doing write-ups for this blog (and maybe someday, I’ll get around to writing about these characters!).

I have to say, I genuinely enjoyed this game! It was such a pleasant surprise and I’m really glad I gave it a chance. The characters are delightful and the world of Sakuratani is interesting. I especially loved all the voice actors’ performances and I would recommend this game to anyone who is looking for a slice-of-life, Japanese mythology influenced otome game!

Dairoku ends with a “heroine-focused/friendship” finale route, where Shino doesn’t end up with any of the love interests. And while I can understand why this route exists, I can’t say it was my favorite.

As always, character and plot analysis and spoilers after the cut!

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Dairoku: Agents of Sakuratani – Shu ~ Plot & Character Analysis

Well, this route was a pleasant surprise!

I’ll be honest. Nothing about Shu struck me as “my” type. He’s a young-looking, bratty, immature hero, who arrogantly looks down on those around him for seemingly no good reason.

I had actually planned on never playing his route, but since I dropped a couple of English localized otome games, I’m down to very few options to play in English. And since I like the world of Dairoku, I decided to give this route a shot.

And I’m so glad I did!

As always, character and plot analysis and spoilers after the cut!

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Winter’s Wish: Spirits of Edo – Yoichi ~ Plot & Character Analysis

Remember the How I Met Your Mother series finale backlash? Fans who had watched the show for 9 seasons felt betrayed by the ending. To them, it felt like the creators and writers had been stringing them along, completely invalidating the original premise of the show.

And who can blame them? The writers were building to something for 9 seasons, just to throw it under the bus in the literal final moments of the final episode of the series. To the fans, it wasn’t a “fun” twist. It was a betrayal to the time they had invested in watching a show with a certain premise.

Now, technically, the writers did deliver on the premise of the show, but for many it wasn’t in the spirit of what the premise was. Fans were left asking, “If you (the show’s creators and writers) wanted a certain ending to the show, why did you use this original premise to begin with?”

You see, the How I Met Your Mother writers weren’t interested in crafting an ending that kept to the spirit of the premise. In their minds, they “fulfilled” the premise on a technicality, and then finished the story in the way they wanted.

The premise of how Ted met his kids’ mom was of no importance to the writers. Ted telling his children about how he met their mother was simply a unique narrative device to have a television show about Ted’s life. Robin not being the kids’ mom after that memorable first date was the hook in the pilot episode to get the viewer interested in the story.

The problem is that the story the writers wanted to tell (Ted and Robin’s on and off again relationship and finally ending up together) ended up being in direct conflict with the established premise of the show.

And this is the writers’ fault. They are the ones who used the hook of Robin not being the kids’ mom in the pilot episode. They wrote themselves into a corner. And they didn’t have the guts to commit to this writing decision. Instead of honoring the premise of the show being about the kids’ mom, the writers tried to write themselves around the Robin conundrum on a sheer technicality.  

And many of their viewers didn’t buy it.

I say all this, because after my third playthrough, and I’ve figured something out: this is the problem with Winter’s Wish: Spirits of Edo.

The writers created a premise that centered around heroes with no emotions. The emotionless heroes are the “hook.” It is something to make the game stand out and be different. Yet, for the writers, this hook must of become a hindrance to the story, making the routes messy and inconsistent. Because the emotionless heroes hook doesn’t work with the characters the writers created or the stories the writers decided to tell.

So. I’m left asking the Winter’s Wish writers, “If you wanted to write certain stories and create certain characters, why did you use this original “hook” of emotionless heroes to begin with?”

Because the results of this game are an absolute mess.

As always, character and plot analysis and spoilers after the cut! There will also be spoilers for Kunitaka and Kuga’s routes and Riku’s route from Lover Pretend, as well. 

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